Tasks

Terrabuild aims at scheduling tasks to complete goals (which are targets). For this, Terrabuild creates a graph with all automatically discovered projects, targets and project dependencies. For each tasks (which are nodes of this graph), Terrabuild has to decide what to do.

For that, Terrabuild relies on a cache (either local or remote). A cache is driven by a key: this key (which is the unique identifier of the task) is built using:

  • hash of files of the project
  • project dependencies
  • variables used for task

Terrabuild also tracks the build timestamp of each dependency. If a dependency has been rebuilt (its artifact is newer than the target), Terrabuild triggers a rebuild of the target, since most build systems are not idempotent and may produce side effects.

ℹ️
Note that unless you are using specific information from commit (like terrabuild.head_commit or terrabuild.branch_or_tag variables), this key is unique across branches. This is a really major concept since this enables important build optimizations.

Once the key has been computed, Terrabuild uses the target configuration and following decision tree to decide what to do:

flowchart LR

classDef start fill:black
classDef build stroke-width:4px,stroke:black,fill:white
classDef restore stroke-width:4px,stroke:black,fill:white
classDef decision stroke:black

start((" "))

force(Force ?)
cache(In cache ?)
dependency(Dependency rebuilt ?)
retry(Retry ?)
failed(Failed ?)

restore((Restore))
build((Build))

start --> force

force -- yes --> build
force -- no --> cache

cache -- yes --> dependency
cache -- no --> build

dependency -- yes --> build
dependency -- no --> retry

retry -- no --> restore
retry -- yes --> failed

failed -- no --> restore
failed -- yes --> build

class start start
class build build
class restore restore
class force,cache,dependency,retry,failed decision
ConditionDescription
Forceeither --force or rebuild (target) enabled
In cachetarget is available in cache
Dependency rebuilta non-idempotent dependency has been rebuilt for some reasons
Retry--retry enabled
Failedprevious build has failed

Decision is either Build or Restore leading to a new state for the task. Note that if task is built (or built again), this triggers, in turn, build of dependent nodes.

In all cases, new state is stored in local cache. If connected to a backend, task state is uploaded and can be used in further executions.

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